Intro
Last updated
Last updated
PCG Painter is a which allows you to paint a PCG graph in the world, on any objects ( it traces all Visible objects ).
As it’s 100% made with Blueprint and PCG graph, it’s easily customizable, you can created your own PCG graph with your own scattering rules.
Features:
Click / Click-drag to add points.
Shift Click to remove them.
Mouse wheel can be used to drive brush radius and sample count.
Custom data ( up to 10 different int values from 0 to 9 ), can be assigned while the user is painting, this allow to have different behaviors between brush strokes.
The tool projects points on WorldStatic objects only.
⇒ Only Unreal 5.5+ is supported
Custom creation to embbed custom PCG graph and variables.
Root points can be on visible objects after their creation in case the objects moved.
Plugins needed: