🖌️Intro
💡Avialble on FAB: PCGPainter
PCG Painter is a Blueprint Scriptable tool which allows you to paint a PCG graph in the world, on any objects ( it traces all Visible objects ).

As it’s 100% made with Blueprint and PCG graph, it’s easily customizable, you can created your own PCG graph with your own scattering rules.
Features:
Click / Click-drag to add points.
Shift Click to remove them.
Mouse wheel can be used to drive brush radius and sample count.
Custom data ( up to 10 different int values from 0 to 9 ), can be assigned while the user is painting, this allow to have different behaviors between brush strokes.
Custom PCGPainterActor creation to embbed custom PCG graph and variables.
Root points can be re-projected on visible objects after their creation in case the objects moved.
The tool projects points on WorldStatic objects only.
⇒ Only Unreal 5.5+ is supported
ℹ️ Plugins needed:


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