🖌️Intro
💡Avialble on FAB: PCGPainter
PCG Painter is a Blueprint Scriptable tool which allows you to paint a PCG graph in the world, on any objects ( it traces all Visible objects ).

As it’s 100% made with Blueprint and PCG graph, it’s easily customizable, you can created your own PCG graph with your own scattering rules.
Features:
- Click / Click-drag to add points. 
- Shift Click to remove them. 
- Mouse wheel can be used to drive brush radius and sample count. 
- Custom data ( up to 10 different int values from 0 to 9 ), can be assigned while the user is painting, this allow to have different behaviors between brush strokes. 
- Custom PCGPainterActor creation to embbed custom PCG graph and variables. 
- Root points can be re-projected on visible objects after their creation in case the objects moved. 
The tool projects points on WorldStatic objects only.
⇒ Only Unreal 5.5+ is supported
ℹ️ Plugins needed:


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