# Unreal Python Remote Execution

Unreal python remote control / execution is a python module, available for free on pip, it allows to easily execute Unreal python scripts and commands from another process, for instance a DCC (Houdini, Maya, Blender), or any other python process (Web app, ...), and write or read data between the two.

There are two sub modules:

[Unreal Python Remove Execution:](https://github.com/cgtoolbox/UnrealRemoteControlWrapper/wiki/UPYRE) Execution of python scripts directly

[Unreal Python Remote Control:](/cgtoolbox-docs/unreal-python-remote-execution/unreal-python-remote-execution.md) Drive the Unreal remote control from an easy to use python module

***

The full documentation is available on Github:

<https://github.com/cgtoolbox/UnrealRemoteControlWrapper/wiki>

<figure><img src="/files/JsK6YXvEvJxU09ARO1Nf" alt=""><figcaption></figcaption></figure>


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://cgtoolbox.gitbook.io/cgtoolbox-docs/unreal-python-remote-execution/unreal-python-remote-execution.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
